![]() ![]() So some of these numbers beg the question of "what is a win rate?" (Here you can see how wildly RNG can swing things, since our hypothetical 49% pool got "luckier" and managed to reach legend once in 33 games, versus 35 in the 50% pool.)ĥ1%: Average games to reach legend with pct 51%: 617.64046ĥ5%: Average games to reach legend with pct 55%: 229.74242 A losing player can make legend in 45 games, but will take 4600 on average, and in one simulation, took 49,144, which is obviously more games than you could play in a month even if you did nothing but play all day.)Ĥ9.0%: Average games to reach legend with pct 49%: 1566.45288ĥ0%: Average games to reach legend with pct 50%: 932.00158 So, that having been said, here were the results for various winrates:Ĥ7.5%: Average games to reach legend with pct 47.5%: 4671.77776 My simulator aborts if you cannot reach legend in 1,000,000 games in a given climb (which is obviously way more than anyone would play). At a 49.9% win rate, you will average 975 games to reach legend, but in my simulations (which, remember, are 100,000 runs at that winrate), I observed as few as 31 games to legend. It assumes you start at R5 1 star, and accounts for win streaks if you initially drop down to R6 or lower.Įven losing players willing to grind will make legend if they are close. ![]() I've written a small monte carlo simulation simply to ask about this and wanted to share the preliminary results.Įach of my simulation runs tests 100,000 climbs to legend at a different win percentage and tracks some statistics about it. A lot of people discuss how good you need to be to make legend once, repeatedly, and how much RNG can affect that. A lot of people, in particular, underestimate how powerfully RNG affects your results. These require that your random number generator be good, but otherwise can give you interesting insights into how random fluctuations affect results. One of the things I've done a lot of in the past is working with simple Monte Carlo simulations in order to figure out how various things behave. Resources Fireside Gatherings Related Subreddits Chat (Discord) Sticky Threads & Guides Community Sites Tools Icons made by Daniel Bruce, Freepik, Icomoon, Icon Works, and Bogdan Rosu from are licensed by CC BY 3.0.Ī lot of people talk about "the grind". Nayarasylvestre 74 viewers VEM DE CARNAYVAL Official Hearthstone Links Xeno_wild 113 viewers Último día de season, Día de Andalucía y yo con estos pelos. Suvorovandrey 77 viewers EU Ladder / Welcome to the secret stream! ЦЕЛЬ 13200 □□□īerono91 87 viewers Februar Endspiel Ladder! Ein Ort des Friedens !youtube !fulltime !deutsch #werbu. Solaryhs 1968 viewers Felkeine : top 100 BG ! Rdulive 7738 viewers Last Day of Season, Top16 is Ours COPIUM !Firestone #ad Upcoming Events Full Calendar Hearthstone Streams Top Streams ![]()
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